dbelinfante
Elite
- Joined
- Sep 24, 2005
- Posts
- 3,596
- Location
- Magrathea
- Society
- Freelancer
- Avatar Name
- Sage
I have found the following and am interested to hear other opinions.
It would seem that the range at which mobs appear on radar is tied (at least in large part) to mob HP. Why do I think this?
When hunting far West of Hadesheim, the Neconu's and big Troxes used to show much further away than small Troxes and Armaxes. So it was a fair assumption that if it showed at the edge of your radar, it was dangerous.
Now it's all screwed up. Atrox Matures show almost at the edge, but Neconu Guardians still show where they always did, which is about halfways between the edge and the inner circle. A Neconu Guardian can still crit me to death, whereas any Trox I'll meet there is mere fodder.
The way it currently works is plain stupid. The radar/mob analysis system needs an overhaul, and it needs to display mobs according to threat level. The bigger the danger, the further away it should be shown on radar.
Your thoughts please.
It would seem that the range at which mobs appear on radar is tied (at least in large part) to mob HP. Why do I think this?
When hunting far West of Hadesheim, the Neconu's and big Troxes used to show much further away than small Troxes and Armaxes. So it was a fair assumption that if it showed at the edge of your radar, it was dangerous.
Now it's all screwed up. Atrox Matures show almost at the edge, but Neconu Guardians still show where they always did, which is about halfways between the edge and the inner circle. A Neconu Guardian can still crit me to death, whereas any Trox I'll meet there is mere fodder.
The way it currently works is plain stupid. The radar/mob analysis system needs an overhaul, and it needs to display mobs according to threat level. The bigger the danger, the further away it should be shown on radar.
Your thoughts please.