How much ammo+guns+amps did the team consume doing the mission?
(also just double checking you got 8/8 of the boxes?)
thanks for the info,
narfi
This was an "easy" 35 pedder (level 4, I guess it's considered) and total loot was 379(including MU). All 8 boxes were looted. I did not calculate my ammo/decay on the beacon... I rarely do.
Beacon gateway was a robot ship under water in the lagoon WNW of Atlantis Archipelago TP. Took a bit of swimming about to actually find the spot we needed to enter the downed robot ship.
Once we all entered the ship, the 30 minute timer did not start until we opened the first doorway... so you have a minute to regroup, make sure everyone is there. Not sure if everyone had a countdown timer... I forgot to ask. I was the beacon holder, and I had a countdown timer on my screen.
Most of the levels were rather easy... just lots of bots, stairs, etc. Had to scout about to find those red dots when the level was just about clear. Had one or two dicey areas, loaded with legionnaires, and we were being shot down as soon as the door opened (even the guys in hermes).
Once you fully enter a level, it seems the revive is just behind that level's doorway.
Boss- Okay, so we got to the last level, legionnaires, drones, troopers, you name it, we got it. Unlike old beacons, where you could kill the other bots, regroup and create a strategy, this boss appears when the last underling is dead. And it was a mean bastard. Apparently, he didn't like being disturbed. Our boss was a big harbinger, level 57 or so, hit hard, lots of HP. All of us died multiple times on the boss, needless to say.
Once the 5 minute countdown started, we all just ran like hell. There was confusion, mayhem, all that stuff. Since we didn't have time to strategize before the boss, and we had never seen the inside of the ship before, well, we had no plan as to who was assigned to what level, etc.
Again, we did manage to get all 8 boxes, took out all the bots, and then got booted outside the wrecked ship... am pretty sure I hadn't reached the end, since I didn't see the televator looking thingy that said exit, but I ended outside with full health, instead of dead and at nearest revive as it used to be with old beacons. All of the team ended outside the ship, healthy as horses... which, was probably a good thing, since the razortooth decided to investigate what was going on while we were in the ship.
Overall, lots of fun, and we are hoping ot recoup our losses on the freebie beacon we will be getting.