Question: Akmuul zone destined to die?

can we refrain from turning this into one of those "my dick is bigger than your dick" conversations and stick to the topic at hand ?

If you wanna compare weenie sizes, feel free to do so via pm. ;)

I just get pissed when less skilled ppl start whining because they can no longer do as well as before because u cant dodge and jump about like a girl anymore.
 
I agree with every point!

As for autoaim - I don't think having it was realistic...it was just a way how people with money could hunt more easily, therefore spending money faster and so I think with it gone it is better now :)

+rep anyways!
 
I agree with every point!

As for autoaim - I don't think having it was realistic...it was just a way how people with money could hunt more easily, therefore spending money faster and so I think with it gone it is better now :)

+rep anyways!

Auto aim is not gone, it has just been changed slightley. When you right click, it only shoots when you have someone in ure target area. So now it is better because u dont miss any shots at all with auto aim :D
 
... deleted my poor attempt at humor...
 
Last edited:
I spend pretty much all of a vu9.4 in PVP4 (i've only been playing for 4-5 months). As a miner with no real hp or skills in anything, it truly paid off. Occasionally finding himi would make or break a run and made it actually possible to mine and break even/profit. Dying happened, though it was possible to escape. If someone was more skilled than i (more agility, more playing time, whatever) i generally could not get away, as it should be, theres no reason i should be able to get away from someone much better than i. With vu10, PVP4 is absolutely as described. Its not worth mining anymore, with extreme droughts, and where before one would find himi all around the zone, theres very few places with it anymore, and as said they are very high traffic areas. The days of successful mining in PVP4 are seemingly dead, and i think this has contributed to the death of the area more than anything. Without any incentive to mine, i personally don't spend any time there anymore, and i'm sure i'm not alone in that regard.
This was a very good writeup, in my opinion, and i am nothing like an uber. I'm a noob with some 100 hp and some balls who would like a reason to risk my 5 ped again.
 
Auto aim is not gone, it has just been changed slightley. When you right click, it only shoots when you have someone in ure target area. So now it is better because u dont miss any shots at all with auto aim :D

Uh Oh
You are getting me confused here...:scratch2:
 
right click makes guns shoot only when u have it on target... you gotta do the aiming yourself..
difference is that with right click you get less misses
 
can we refrain from turning this into one of those "my dick is bigger than your dick" conversations and stick to the topic at hand ?

If you wanna compare weenie sizes, feel free to do so via pm. ;)

lol somehow i am getting the feeling that u want to hop in and start comparing as well but...
 
subscribing...will make a post after work today :)
Posted via Mobile Device
 
I'd imagine PK provides the smallest income for MA, which is strange, as i think many agree, it must be the best/most fun part of the game?

But since Hunting/Mining & Crafting provide a much larger profit for MA.. I doubt fixing any PVP mechanics/zones is anywhere near the top of the list.

I agree with most of the thread even though i dont pk myself, but i think its wrong to think PK-ers arent a important part of this game, and i hope MA understands this.
isnt a PK-er top of the food chain as far as gear goes?
i think PK-ers (among others ofcourse) drive the economy.

n00bs used to never stand a chance in PvP. It sounds like most of what you are talking about gives them a standing chance now, which should be a good thing. New blood can bring new life to the place.

Elementary aged bullies don't seem to like it much when their prey actually stands up to them in the playground sometimes... that sounds like it's the real type of logic that's coming out of this thread... We are bullies that used to rule the palyground, but now we can't do that as much, boo hoo...

About time I say. Now other folks stand a chance and tactics might actually have some meaning.

it used to be really easy to survive as a noob/miner in pvp, i used to go there alot to loot my own faps of attackers and do a spot of mining and i think i have been pk-ed 3-4 times there. and most of those times it was "lucky", say if i tried to get one more pull out of my claim or they tp-ed on top of me out of nowhere.
 
right click makes guns shoot only when u have it on target... you gotta do the aiming yourself..
difference is that with right click you get less misses

Oh, well I don't use mouse when I hunt in EU anyways (as for clicking while shooting - I use keyboard), so don't know the tricks :silly2:
 
wel I totally agree with OP
I never used auto aim before and i could kill players with alot more skills AND HP then me.

now u dont need to know how to aim , just shoot near it and and u do dmg

so biggest gun wil win

before firstaid skills where very important for nobs like me. now it's just biggest gun that counts

ATM my computer is too crap for pk anyway :( so i cant really explore new ways to become better in pk.

When i have new computer and game moves from beta mode , I wil give it a try again .
If i then still dont like new system then I think I wil leave EU.
I dont like to hunt ,mine or craft (always doing same moves)
So without pk fun, no reason for me to keep playing .
or I just use it as 3D chat room.
 
I've never been very fond of pvp 3/4. I think the whole lootable pvp is wrong as a concept. Still, I've been visiting pvp 4 from time to time in the past, but since people started camping the border only to shoot people in the back while entering the zone, I'm done with that. "but you can just enter another place..." I don't care. The concept of lootable pvp is bad enough as it is and it doesn't need bored ubers shooting noobs in the back just for a little bit of ammo.

I for one hope that lootable pvp is indeed dead.
 
I've never been very fond of pvp 3/4. I think the whole lootable pvp is wrong as a concept. Still, I've been visiting pvp 4 from time to time in the past, but since people started camping the border only to shoot people in the back while entering the zone, I'm done with that. "but you can just enter another place..." I don't care. The concept of lootable pvp is bad enough as it is and it doesn't need bored ubers shooting noobs in the back just for a little bit of ammo.

I for one hope that lootable pvp is indeed dead.

I understand your view points on this however just because you don’t like something doesn’t mean that others who do enjoy it should be prevented from partaking in the activity.

The Entropia Universe isn’t a socioeconomic utopia where all avatars are equal and even those who come in last place get a trophy.

Player vs. Player is a highly desired and popular activity, especially against the higher skilled and better equipped players who have a competitive nature.

If you are a lower skilled player you should expect to get killed in these areas… If that is too much for you to handle, then don’t go in PvP. It’s that simple.
 
The solution is simple.

Improve mining and hunting in the contaminated areas. If more miners/hunters are encouraged to enter, the Pkers will arrive as well.

The rest are just changes in tactics which will always happen.
 
If you are a lower skilled player you should expect to get killed in these areas… If that is too much for you to handle, then don’t go in PvP. It’s that simple.

Apart from the fact that I don't appreciate the moral implications of lootable pvp, whether or not one is killed is beside the point, however, the way one is killed, is not.

And, as already stated, I don't go to pvp any more. Unlike some other people, I do realise that it's up to me to make the choice.

I feel that I was very clear in my previous post and thus will refrain from posting any further... for now.
 
hmmmm - where is pvp4 i totally forgotten where to find it.........
 
hmmmm - where is pvp4 i totally forgotten where to find it.........

Just tp to akmuul and look for a person with a long range weapon and/or pvp armor and run in the direction the gun is pointing.
 
Apart from the fact that I don't appreciate the moral implications of lootable pvp, whether or not one is killed is beside the point, however, the way one is killed, is not.

And, as already stated, I don't go to pvp any more. Unlike some other people, I do realise that it's up to me to make the choice.

I feel that I was very clear in my previous post and thus will refrain from posting any further... for now.

There isn’t anything moral or immoral about it. It is an area that someone cannot enter on accident. Before they enter, they have to go to the TT and buy Anti-Toxic Shock for 5 ped and use it. You can’t just wander in there on accident. A person who enters that area fully knows what to expect. Furthermore, it is just a video game

If you want to raise a moral argument, you would have an easier time making one against people who gamble at the crafting machine on full condition.
 
If you want to raise a moral argument, you would have an easier time making one against people who gamble at the crafting machine on full condition.

Why is that if I may ask? If those gambling win or lose, it affects no one but them selves. You can of course argue that the option of gambling like that is immoral, but that goes for EU as a whole, not just crafting.

Do remember that just because something is legal/possible, it doesn't make it right.

I really don't feel like there's any more for me to explain, but please let me know if I'm mistaken. Not like I have anything else to do.
 
I have to disagree on a few points, mainly activity.
I believe akmuul is TOO active now, atleast in the areas I frequent.
When mining is viable, the good areas (few now compared to pre-vu10) are way over mined. I have had almost 30 consecutive NRF in there with OA103 (and yes, the first claim after NRF was Lyst, iirc).
The Mulaak spawn is too close to the TP, so there is almost always an uber or two not very far away, which brings me to my next point - It is impossible to compete in PK as 100% of the GD I've run into have been geared almost entirely for PK (died 5 times in there since vu10, 5x more than pre-vu10). PK gear is overly expensive. I have only killed one GD and that was absolutely fluke marber crit I let off in a panic.
The view distance makes it impossible for me to see a GD before they're in range to own me with their Imp MKII (looks at Akon).

I'm not complaining, just saying... these are the reasons I stopped visiting Akmuul as a miner.
 
Why is that if I may ask? If those gambling win or lose, it affects no one but them selves. You can of course argue that the option of gambling like that is immoral, but that goes for EU as a whole, not just crafting.

Do remember that just because something is legal/possible, it doesn't make it right.

I really don't feel like there's any more for me to explain, but please let me know if I'm mistaken. Not like I have anything else to do.

I don’t want to drag this thread off topic but those who believe that gambling is not moral also make the argument that it affects all the people around that person such as friends and family, often times in a negative way as the gambler over extends himself losing more then what can be afforded

There is no legitimate moral argument about lootable PvP even if there is "killing" involved or if that killing happens because of an ambush. It’s a video game, nothing more. Additionally, even though it’s just a video game, real "death" in the game doesn’t happen since your avatar simply revives. The real cash economy component doesn’t affect the morality side of it one way or another. The fact is that it’s a video game, activity within the PvP area is voluntary, there is a reasonable expectation of death even at higher skill levels, and upon death game play does not cease nor is it diminished in any way as a result of "death"

To make a moral argument against PvP in a video game would be akin to making a moral argument against killing animals for sport in a video game. The fact that this is a video game negates the premise of the entire argument thus making it invalid.
 
Yes, pvp 4 is definitely dead!

Vu 10 brought alot of changement within the area, first mob spawn (they took away the vast mulmun spawn with all maturity in it, was always fun shooting them while having a mining run) has changed too much and it feels like the current mob are getting old in a so big area.. I'd not be against a new mob or 2..
Mining, hmm i dont feel like spending 15min trying to climb every hills just to get a III himi or one of the rare adomasite, at the start i was having decent claim all around the place, now it seems you cant get shit outta it..
As for pk'ing, not really interesting to spend hours in the area trying to find miner, who for most are on hills which takes forever to climb, to sum it up, you're running after a target who will escape anyway, hidden behind a tree or a rock, a hill or invisible part of tree or even running as fast as me with half my agility
Was fun going on manhunting now it's a waste of time.

also have issue with mob drowning alot, take away this fucking lake at the mulaakf spawn!!!!! 50% of them dies breath-less, having water at their knees, wtf..
 
I don’t want to drag this thread off topic but those who believe that gambling is not moral also make the argument that it affects all the people around that person such as friends and family, often times in a negative way as the gambler over extends himself losing more then what can be afforded

There is no legitimate moral argument about lootable PvP even if there is "killing" involved or if that killing happens because of an ambush. It’s a video game, nothing more. Additionally, even though it’s just a video game, real "death" in the game doesn’t happen since your avatar simply revives. The real cash economy component doesn’t affect the morality side of it one way or another. The fact is that it’s a video game, activity within the PvP area is voluntary, there is a reasonable expectation of death even at higher skill levels, and upon death game play does not cease nor is it diminished in any way as a result of "death"

To make a moral argument against PvP in a video game would be akin to making a moral argument against killing animals for sport in a video game. The fact that this is a video game negates the premise of the entire argument thus making it invalid.

1. Gambling may affect close friend and family, but that is a whole other story as we are talking about an addiction and besides, you can spend and lose just as much on EU as in a casino. Also, I don't believe this to have much to do with moral.

2. Killing has nothing to do with it. It has to do with whom you are taking from. If you're lucky enough to pull an uber from a mob, the ground or a crafting machine, you're are taking from MA/FPC/the all elusive loot pool and this isn't really true either as MA/FPS descides when and how much to give you. In short, you can never hurt anyone this way. When looting a person it's a very different matter. You are hurting someone, you're taking every lootable resource the person carries plus you get ammo from MA on top and if you're skilled enough and have the right equipment, it's is no longer a game as you're not taking a risk in anyway. even if the person do not carry loot, chances are you'll make a profit on him anyway.

3. As long as we're talking regular, non lootable pvp, I don't have a problem and regarding lootable pvp, if MA would just drop the ammo loot and implement a variable loot percentage so that it is not a rule that all what the person carries has to go, I wouldn't have such a big problem, though I'd still think that players looting players in a game with a RCE is very wrong. This would mean that it would matter if the avatar who is pk'ed doesn't carry loot, the pk'er will lose and that if the avatar has pulled an ATH and am not able to escape with it alive, it would, probably, not be a complete loss. In short. PK'in in pvp 3/4 would suddenly be much more interesting.

4. And if you still do not understand my opinion, and an opinion is what it is, nothing more, nothing less, let me explain in the simplest way I know of.

I could, if I had the money, deposit let say $25.000 PED (less could probably do it) I'd have no trouble becoming a real uber pk'er and in theory be able to make a living of it. The problem is not that most people do not have this kind of money, but that some do. Some has an unfair advantage. This is not the case while hunting, crafting or mining. Sure, this $25k uber will probably be a whole lot better at what he does than most, but the same rules still apply to him as they do to the noob. Only difference is that the uber hunt/craft/mine more eco at a higher level.


Disclaimer:
I'm really tired now (actually fell a sleep while writing this) and there is a chance that what I've written make no sense at all. If this is the case I do apologize.
 
I do understand your opinion however I am saying that it’s wrong.

1. This is a video game
2. The real money factor doesn’t come into play when you loot someone because a person enters that area for the purpose of increased probability of profit through the standard professions (hunting/mining) at the risk of being looted. The person voluntarily and consciously takes that risk in hopes for the increased probability of profit.
3. When a person gets looted, they only lose the amount that they were willing to risk in the form of carried stackable items.

There is nothing immoral about lootable PvP from a "killing" perspective or from a "looting" perspective

It is an “all or nothing” environment where everyone involved understands the risks and they take those risks on a voluntary basis.
 
I think I missed something...
When did this conversation (as initiated by the OP) change to the morality of PVP? That topic's been covered too many times already and the answer is obvious.
Back on track yo....
 
I think I missed something...
When did this conversation (as initiated by the OP) change to the morality of PVP? That topic's been covered too many times already and the answer is obvious.
Back on track yo....

It’s an EU related forum, almost nothing stays on topic :laugh:
 
you can not shoot now trough trees or small stones..

Well being able to shoot through trees and small stones wasnt an actual feature just shithouse coding. To me it just sounds like pking people just got more realistic.

And if the most fun you can have in the game is soc pvp wars then i cant see the problem as i doubt any people run behind a tree and tp out who are having the best fun they can have, and taking cover behind a tree is normal if your being shot at surely.

It's a shame to see people leaving because things got fixed.

Personally if green dots were taken off the radar i think that would make it even better as i would probably go there and have a play, as it is now it has never intersted me or many like me.

player with big gun and pk armour see's green dot, kills green dot.

I would prefer

guy with big gun and pk armour see's green dot, attempts to kill but is ambushed by 5 other guys in the bushes with little guns and killed.

Now that would surely add more people to the area and make it a great challenge for the guys who love pking.

And yes im not a pk'r but ive played games for 20+ years that involved a lot of killing and they to didnt let you shoot thru trees or rocks, you also have no radar showing soldiers and and you can kneel and go in the prone position
so it isnt like i dont know how to kill in a game, im just used to doing it in a much better way.

goodluck and like i said , shame to see people chipping out that i havent met but know there name.
 
As Butch stated, why would you quit/chip out/sell/whatever because the game got a little bit more realistic?
Besides, I believe there are a gazillion more realistic-better games aimed at shooting people, if that's what makes you happy.


can we refrain from turning this into one of those "my dick is bigger than your dick" conversations and stick to the topic at hand ?

If you wanna compare weenie sizes, feel free to do so via pm. ;)
When was ever PVP about something else? :wtg:
 
This thread is making me sick in all the ignorance displayed from people that just blatantly hate pking (has always been like this). I fully agree with the op that this is not even worth playing anymore from a pking perspective. It is a player vs player lootable zone that has made most all unlootable unless you tp within 50 meters of that person. Being that the zone is so huge as Selene has already stated along with numerous other points of hindrance only furthers this arguement.

All of you that are saying that pking just became more realistic are horribly misunderstanding what the hell is going on in the zone. Imagine that i have to spend an insane amount of hours searching for a green dot with my tango equipped and still have it impossible to reach that dot because of said solid objects/terrain/tp chips working immediately after being shot. Even tping around i have found many dots on near edge of radar that are now impossible to see because of not being able to see them with the naked eye. I could understand if these players had invisibility suits or something but if you want realism this is not it. Many of the steep mountains in this zone award anyone that is avoiding pk almost a 100% certainty to get away when combined with the ultimate tping option that they now have.

It is not worth a pkers time anymore, and i too have really been getting the itch to get the hell out of this game. Perhaps MA is gearing up to get rid of this feature entirely, who really knows.. I have been a pker for perhaps one of the longest periods in this game and have seen alot of things change with pvp/lootable pvp, but this is the worst. Mostly all i have been doing lately is hunting other mobs which i lose a bit on and don't nearly have the fun awarded by fights/chases in the zone as there is nobody to fight/chase.

I do not mind not being able to autoaim. I do mind chasing 10 dots in a 5 hour period and not being able to even get a shot off at one of them.
 
Back
Top