Oleg
Mutated
- Joined
- Aug 15, 2006
- Posts
- 19,408
- Location
- Leeds, UK
- Avatar Name
- Oleg Oleg McMullery
I've put together a rough guide to answer the questions that people often ask about what mobs they should try next, as their skills and equipment get better. I've divided the mobs into various categories, so that if you want to find new mobs to try, identify which category you fit into and look at the mobs in the list.
This is based on the smallest maturities of each mob, obviously you can also move up to higher maturities as your skills and equipment progress. Remember that there is a big difference between, for example, a Daikiba Young and a Daikiba Stalker, so when you are trying out a new mob I'd suggest going for the low maturities first and see what you can handle.
It's impossible to order the mobs completely because of varying damage types and frequency of attacks/hits, as well as the complications caused by the various different equipment set-ups a player can have. This is intended as a rough guide only. I'd recommend checking the mob's details on Entropedia as well, especially when it comes to special damage types such as electric or penetration.
I've tried to also consider the aggression factor, i.e. whether you are likely to get mobbed by several at once. This is why Rippersnapper, for example, are a little higher up than their stats might suggest.
I've excluded mobs that are not in the game as standard, such as Eomon or Drone Communicator.
I'd appreciate any comments or suggestions for changes.
The list is in the next post.
This is based on the smallest maturities of each mob, obviously you can also move up to higher maturities as your skills and equipment progress. Remember that there is a big difference between, for example, a Daikiba Young and a Daikiba Stalker, so when you are trying out a new mob I'd suggest going for the low maturities first and see what you can handle.
It's impossible to order the mobs completely because of varying damage types and frequency of attacks/hits, as well as the complications caused by the various different equipment set-ups a player can have. This is intended as a rough guide only. I'd recommend checking the mob's details on Entropedia as well, especially when it comes to special damage types such as electric or penetration.
I've tried to also consider the aggression factor, i.e. whether you are likely to get mobbed by several at once. This is why Rippersnapper, for example, are a little higher up than their stats might suggest.
I've excluded mobs that are not in the game as standard, such as Eomon or Drone Communicator.
I'd appreciate any comments or suggestions for changes.
The list is in the next post.
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